Sunday, May 22, 2011
The Death Ray is Included with the Property
Channeling Looney Tunes backgrounds and "Soon I Will Be Invincible".
Saturday, May 14, 2011
Wednesday, April 07, 2010
jeez, I know I should be ashamed
Hey Mafia remember me Bill, I hope everyone is well?
It has been literally 4 ever since my last post on this blog and frankly it is time to blow off some cob webs and start posting again. By the way every one's work is looking great as always!!
This is just some possible portfolio work. Let me know what chall think.
(The images posted in this entry are copyrighted by Bill Ferguson 2010)
Monday, March 15, 2010
Sunday, January 17, 2010
Fiberglass and Megapixels
Friday, December 04, 2009
Friday, November 06, 2009
Loooong time no post.
Sorry I've been rather absent. Here's a few things I did in my last job.
This is what occupied most of my time last year. A really cool game that will never be made! Ah well, that's how it goes in this biz. I still get to draw fun stuff. Those that know me know this is quite a departure from what I'm used to doing but what a great way to stretch those muscles. I don't think I was terribly successful in getting the style like Rafael Colanzo and Bobby Pontillas. Those guys breath this stuff and it's brilliant. It just doesn't come that naturally to me but I had fun trying. These were some of the better ones...
Snabbit! Snapping Rabbit. Wouldn't it be nice if everyone had an evilometer?
I kinda like this one but if I had it to do over again I would redraw those monkeys. I can't stand the way I drew them. They look like the fell out of some stoner comic from the late 60s. Bah!Thumbnail process for the Bulkhead contraption...
What could be a more refreshing pick-me-up after fighting hordes of mechanical monsters?! Why a fruity beverage of course!
A gouache-y looking vista...
Bulkhead schematic... This guy was fun for me. It took a lot of back and forth to finally come to this design but it works well I think. The whole thing is controlled by a single ships wheel with a small horde of monkeys pulling levers and ropes to work the arms and legs!
This is what occupied most of my time last year. A really cool game that will never be made! Ah well, that's how it goes in this biz. I still get to draw fun stuff. Those that know me know this is quite a departure from what I'm used to doing but what a great way to stretch those muscles. I don't think I was terribly successful in getting the style like Rafael Colanzo and Bobby Pontillas. Those guys breath this stuff and it's brilliant. It just doesn't come that naturally to me but I had fun trying. These were some of the better ones...
Snabbit! Snapping Rabbit. Wouldn't it be nice if everyone had an evilometer?
I kinda like this one but if I had it to do over again I would redraw those monkeys. I can't stand the way I drew them. They look like the fell out of some stoner comic from the late 60s. Bah!Thumbnail process for the Bulkhead contraption...
What could be a more refreshing pick-me-up after fighting hordes of mechanical monsters?! Why a fruity beverage of course!
A gouache-y looking vista...
Bulkhead schematic... This guy was fun for me. It took a lot of back and forth to finally come to this design but it works well I think. The whole thing is controlled by a single ships wheel with a small horde of monkeys pulling levers and ropes to work the arms and legs!
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